Researchers See Video Games as Testing, Learning Tools – rewiring their brains to help them be more empathetic.

Wisconsin researchers are examining whether games can measure learning and build attention, empathy, and other noncognitive skills…


Researchers at the University of Wisconsin-Madison are convinced the tests of the future will look like Crystals of Kaydor, a role-playing video game about aliens.


Designed to measure children’s learning in real time while rewiring their brains to help them be more empathetic, Crystals offers a potentially transformative response to two cutting-edge questions now being debated in the world of testing: whether digital games can effectively blur the line between instruction and assessment and how educators can better gauge children’s social and emotional skills.