EA Founder Trip Hawkins Raises $6.5M to Teach Empathy Through Games

Technology raises just as many problems as it solves. Just look at cyberbullying, a tragic–and sometimes fatal–byproduct of real-time, instantaneous social networks we inhabit. In a recent Harris survey, 85% of parents believe technology has made bullying easier.Trip Hawkins, founder of Electron


The focus on the game is to teach empathy,
perspective-taking and other SEL skills


. “To change anything important,” Hawkins says, “we need to meet people where they’re at.” For his intended audience of 7 to 11 year olds, that place is the tablet, which many children use as a gaming device.